Like I said before, we’ll continue our Sierra retrospective by going to SPAAAAAACE! More specifically, Space Quest I.
We can’t make a Sierra games retrospective without beginning with one of the first graphic adventures ever made for the IBM PC and Sierra’s first big hit: King’s Quest: Quest for the Crown.
For the upcoming month of February, I decided to do something a bit different: I decided to do a developer month, in which first I do a historical retrospective of a legendary retro developer and then review games of said developer for the remainder of the month.
And this month, I chose the company responsible for creating one of my favourite game genres, the Graphic Adventure. I’m speaking, of course, about Sierra.