Neuromancer DOS review

If you’re reading this, thank you for taking some time off Cyberpunk 2077, which is probably the hottest game at the time of this review. Despite all the wait (and the controversies), I’m curious to see it lives up to the hype or not. Until then, why not take a look with us at a game based on the very beginnings of the cyberpunk genre? I’m talking about Neuromancer.

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Pool for the upcoming developer month

For the upcoming month of March, I’m going to do another retrospective month. But this time it’ll be a retro studio that was bought and consequently closed by EA. And you’re going to choose between FOUR candidates in this pool:

So to vote, click on the link above and choose which studio will receive a retrospective in this blog next March. Until then, keep on playing.

688 Attack Sub review

Like I said before, most genres started as computer games before being made for consoles. In fact, due to the limited fast action in favour of slow, methodical gameplay, most simulations thrived in the computer realm in comparison with consoles. However, some companies did try to port them to consoles, but most console players in the 80s and 90s preferred more action-oriented games. Today’s subject although more known in the Sega Megadrive/Genesis’ library, begun its existence as a computer game. We’re talking about 688 Attack Sub.

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Low Blow review

When designing a game heavily based on a classic title and it doesn’t have its own proper identity, it runs the risk of being considered a clone or a rip-off. Today, we’ll take a look at one such game and decide if it’s a rip-off or not. I’m talking about Low Blow.

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