If you’re reading this, thank you for taking some time off Cyberpunk 2077, which is probably the hottest game at the time of this review. Despite all the wait (and the controversies), I’m curious to see it lives up to the hype or not. Until then, why not take a look with us at a game based on the very beginnings of the cyberpunk genre? I’m talking about Neuromancer.Read More
“Space: the final frontier“. I’m sure everyone knows this quote. Outer space has always been the ultimate destination of any population, to create new civilisations in new, alien worlds. So much so that space colony management sims could almost be considered its own sci-fi subgenre. So, today we’ll be reviewing Utopia: The Creation of a Nation.Read More
Yes, I know that in my last review I promised to get away from the stars, but I spent the last weekend playing some old arcade titles and thus decided to write a small review that just happen to be of a classic shoot’ em’ up. Sorry. Anyway, today’s subject is Xenon (the DOS version, obviously).
So, the new MCU movie, Captain Marvel, is on cinemas right now and as far as I remember, Carol Danvers isn’t in any video game whatsoever, so I decided to just review a classic sci-fi game set in space. And why not Space Quest II?
Everybody knows that one of the most influential videogames ever to be released for the PC was Doom. So much so that shortly afterwards a bunch of games with very similar gameplay and graphical engines were released, which became known as “Doom clones”. I’ve already reviewed one of these clones (and the original Doom), but today we’re going to take a look at one of the few Doom clones that dared to add something extra. I’m talking about Quarantine.
For those who had the privilege to experience videogames during the 80s and 90s (like yours truly), you probably noticed that the period between the late 80s and early 90s was probably the most prolific in terms of novelties.
Basically, developers back then threw every idea they had at the wall to see what stuck and what not. In other words, they weren’t afraid to experiment with new ideas and concepts, and creativity was the most valuable asset when creating new games. And sometimes, they came up with some interesting games like the one we’re about to review. I’m talking about Manhunter: New York.
Last week, we reviewed a futuristic sports game and today we’re going to review a futuristic racing game. Yup, you can’t tell me I don’t have a lot of variety in my reviews! Anyway, today’s subject is Space Racer.