Space Quest II review

So, the new MCU movie, Captain Marvel, is on cinemas right now and as far as I remember, Carol Danvers isn’t in any video game whatsoever, so I decided to just review a classic sci-fi game set in space. And why not Space Quest II?

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Manhunter: New York review

For those who had the privilege to experience video games during the 80s and 90s (like yours truly), you probably noticed that the period between the late 80s and early 90s was probably the most prolific in terms of novelties.

Basically, developers back then threw every idea they had at the wall to see what stuck and what not. In other words, they weren’t afraid to experiment with new ideas and concepts, and creativity was the most valuable asset when creating new games. And sometimes, they came up with some interesting games like the one we’re about to review. I’m talking about Manhunter: New York.

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Quest For Glory I/Hero’s Quest review

To end our Sierra retrospective, I decided to do something different: instead of reviewing another typical graphic adventure, I decided to review a mix of two of my favourite genres (graphic adventure and RPG). Which lead us to Quest for Glory (originally known as Hero’s Quest).

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Police Quest I review

Continuing our Sierra retrospective, we’ll now take a look at the 1st title in Sierra’s most realistic series so far, Police Quest.

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Space Quest I review

Like I said before, we’ll continue our Sierra retrospective by going to SPAAAAAACE! More specifically, Space Quest I.

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King’s Quest I review

We can’t make a Sierra games retrospective without beginning with one of the first graphic adventures ever made for the IBM PC and Sierra’s first big hit: King’s Quest: Quest for the Crown.

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Sierra retrospective and history

For the upcoming month of February, I decided to do something a bit different: I decided to do a developer month, in which first I do a historical retrospective of a legendary retro developer and then review games of said developer for the remainder of the month.

And this month, I chose the company responsible for creating one of my favourite game genres, the Graphic Adventure. I’m speaking, of course, about Sierra.

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