Sometimes gamers ask where do certain game mechanics and aesthetics begin at. And a lot of them actually began as simple computer games that revolutionised the genre in such a way that they’ve become immediate classics. It’s always fun to look back and see the origin of a certain mechanic or genre.
This week, we’re going to revisit one of the games that revolutionised the racing/driving simulation genre and introduced a lot of the mechanics commonly found nowadays in said genre. I’m talking about Test Drive.